Guard Character Pack 48 PRO
A downloadable asset pack
The character Sprite animation is based on 48 high-resolution base drawings of guard characters. This animation consists of 6 frames and is divided into two groups: standby and walking animations. The guard character's armor is graded from Lv1 to Lv5, making this animation suitable for RPG or APRG games.
- 6-frame standing
- 6-frame walking
Sprite dimension:48x96 px.
Note:The content of this material pack is derived from the 64pro Sprite based version 48 of the basic Sprite. It is not compatible with 48NPC and female Knights, so they should not be mixed.
You can use this asset for personal and commercial purpose, you can modify this object to your needs. Credit is not required but would be appreciated
You can NOT redistribute or resell it.
But no AI.
Standing painting is prohibited for AI exercise.
Material associated with this particular set of materials.
Updated | 17 days ago |
Status | Released |
Category | Assets |
Rating | Rated 4.9 out of 5 stars (8 total ratings) |
Author | Angeler1234 |
Genre | Role Playing |
Tags | 2D, Anime, Characters, Cute, JRPG, Pixel Art, RPG Maker, Sprites |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Comments
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I am considering getting the character pack and this one, however i have a doubt, what program do you use to make them?
o and do you have some tip for when creating cloths for the Basic character pack?
PD: is this compatible with Basic Character Female Pack 48ver right?
I utilize Aseprite for my projects. The foundational character pack is organized in layers, allowing you to modify the provided undergarments or design a new costume on an independent layer.
Are you around, i wanted to know if can help me out on something.
why don't you make attack/die animation.
I would buy all of your art if it offer other motions.
Of course, really great art.
I am currently drafting a standard NPC pack for the 48pro series. Other action drawings will have to be postponed until the NPC package is accomplished.
If you really create attack motions, I will change all the concepts of character design and produce the final result. I’m currently planning a medieval-themed mobile game, and I’d like to show it to you. Because our work is too cute and rhythmic.
It's not that I lack attack animations; rather, I'm not yet market-ready. Currently, the priority lies in completing the NPC package to finalize the entire 48PRO, which has postponed the modification of the attack animation.
The only thing that stops me from buying this is that these characters have a unique art style that doesn't work with anything else and I can't match the style myself.
If you had many different characters in this style as a set, for different settings - I'd buy them all and use them.
Amazing work.
I am currently engaged in drawing animated sprites of NPC characters for this series. However, it will take some time to complete, and the animated sprites of the guard character are merely a part of it.
Understood that it's a huge time investment to make high quality animated art.
Just not much I can do practically with a naked character and a few guards.
If you build out a whole set of characters in this aesthetic, with different styles / equipment that can be palette swapped or have heads swapped around - this would be extremely useful as a game dev resource. Look forward to your future stuff!
Love the style! Great work
It is great, if it has attack animation it would be greater.
Wow, that's a great graphic. I think it would be a good evaluation to make online games with this character