Well-done work, I got a few of your asset packs and they are great quality.
To help prevent potential issues, I would suggest explaining the differences between the assets. For example, they differ in size, and therefore are not compatible with each other.
If somebody is looking to but another asset pack thinking that the clothing and size of characters are compatible/convertible or that it builds off of one or the other, they would find themselves quite disappointed, and potentially angry.
the animations are similar but slightly differ even though they look like they share the same size.
It would be good to advertise your other works in your assets, just make sure people understand they differ a little bit and don't carry over easily.
I am currently drawing map tiles with a 64 pixel base. Please message me when I finish the map tiles if you want to pick up a custom. I have only one person working on the map tiles and the workload is a bit heavy.
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Well-done work, I got a few of your asset packs and they are great quality.
To help prevent potential issues, I would suggest explaining the differences between the assets. For example, they differ in size, and therefore are not compatible with each other.
If somebody is looking to but another asset pack thinking that the clothing and size of characters are compatible/convertible or that it builds off of one or the other, they would find themselves quite disappointed, and potentially angry.
the animations are similar but slightly differ even though they look like they share the same size.
It would be good to advertise your other works in your assets, just make sure people understand they differ a little bit and don't carry over easily.
Thank you very much for your advice. It's a great suggestion.
is the character by 32x32 pixels?
This is the 64x128 character template. I personally wouldn't recommend scaling down to 32 pixels to use it.
ok thank you!
Hey, thank you for the pack, its good I love it. In future, are you have plan to add some customization such hair, clothing example etc to this pack ?
I've been working on 64 pixel map tiles lately, and will be adding them when it comes to an end.
Where can I contact you aside from itch comments? Love your work, would want to commission some stuffs from you :)
I am currently drawing map tiles with a 64 pixel base. Please message me when I finish the map tiles if you want to pick up a custom. I have only one person working on the map tiles and the workload is a bit heavy.
Hello, I have some questions. Is the walking animation of the female version still 10 frames? And how is the walking animation of the male version?
This set of footage is a unified version of 8 frames for both Male and Female. Suitable for RPGMaker editors that can't freely modify frames.
Hello, I'm very impressed and interested in your work.
Before I make a purchase, can these be used on RPG Maker MV? if so anyone knows how to? i'm obviously clueless
You can use the "GALV_CharacterAnimationsMZ" plugin to change the animation frame rate of the main character sprite. I hope my answer will help you.
this looks amazing!! Great job! Do you do commissions by chance?